AI Insights · Timothy · July 2024
Top 5 3D Anime Games in Colombia Q2 2024
Discover the performance of the top 5 3D anime games in Colombia for Q2 2024, featuring trends in downloads, revenue, and active users.
The second quarter of 2024 saw significant activity in the 3D anime games category on a unified platform in Colombia. Here’s a detailed look at the top 5 games: Solo Leveling:Arise, DRAGON BALL LEGENDS, Genshin Impact, CAPTAIN TSUBASA: ACE, and Wuthering Waves.
Solo Leveling:Arise, launched by Netmarble Corporation in May 2024, experienced a notable start. Downloads peaked at around 198K in the launch week, followed by a sharp decline to approximately 2.4K by late June. Revenue also saw a high of about $7K in the second week of May, gradually decreasing to around $2.6K by the end of the quarter. Weekly active users began at 192K, fluctuating slightly to end at 138K.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. maintained a consistent performance. Downloads varied from 9.1K to 17.4K, with a peak towards the end of June. Revenue saw an upward trend in May, reaching about $2.8K in the last week, before stabilizing around $1.6K to $2.1K in June. Active users remained steady, averaging around 120K, with a notable increase to 129K in the final week of June.
Genshin Impact by COGNOSPHERE PTE. LTD. showed stable metrics throughout the quarter. Downloads hovered around 5K to 6K weekly. Revenue peaked at $4.6K in late April, with subsequent weeks seeing figures between $2K and $3.4K. Active users consistently ranged from 153K to 169K, indicating strong engagement.
CAPTAIN TSUBASA: ACE, from Program Twenty Three, had a modest performance in terms of revenue, which remained below $300 weekly, with a downward trend. Downloads ranged from 2.5K to 6.5K, showing a decline towards the end of the quarter. Active users, however, demonstrated a slight increase, starting at 43K and reaching approximately 45K by the end of June.
Wuthering Waves, released by KURO GAMES in late May, showed promising initial numbers. Downloads started strong at around 24K, declining to about 4.9K by the end of June. Revenue began at $2.1K, peaking at $2.9K in early June, and concluded at $2.6K. Active users started at 22K, dipping to 12K mid-June, before rising to 17K by the quarter's end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.